1#ifndef NET_UnixSocket_h__
2#define NET_UnixSocket_h__
4#include "SimpleSocket.h"
22 void connect( std::string_view foreignPath);
29 void bind( std::string_view localPath);
53 std::string m_boundPath;
void connect(std::string_view foreignPath)
std::string getForeignPath() const
UnixSocket(int type, int protocol)
allows a subclass to create new socket
void bind(std::string_view localPath)
std::string getLocalPath() const